What is a Witcher? With the roaring success of this year’s medieval fantasy The Witcher 3: Wild Hunt, most gamers know all about Geralt of Rivia and his flair for demon hunting, but it wasn’t too long ago that we were asking ourselves this question. In 2011, Polish video game developers CD Projekt RED released their first crack at a console game, The Witcher 2: Assassins of Kings. Assassins of Kings took a relatively unknown story from a relatively unplayed PC game (simply titled, The Witcher) and ran with it. Obviously, CD Projekt RED had a lot of narrative gaps to fill in for their rapidly growing fanbase.
Acclimatizing the Pontar Valley’s sudden influx of Xbox 360 gamers to The Witcher 2‘s environment was no easy task but CD Projekt RED delivered. With the help of gorgeous cinematics (my favourite, an introductory one titled “What is a Witcher?”), a detailed inventory menu, and the expansive journal entries favoured by the best lore-heavy RPGS, Projekt RED rendered playing The Witcher 1 almost entirely unnecessary. For newcomers looking to immerse themselves in The Witcher 3’s award-winning open world, however, Witcher 2 is a crucial starting point – not just for the backstory it offers but also because it’s a really phenomenal game in its own right.