Independent reviews of television, movies, books, music, theatre, dance, culture, and the arts.
Friday, June 20, 2025
Good Education: Whisper of the Heart
Studio Ghibli’s 1995 Whisper of the Heart (Mimi o Sumaseba / 耳をすませば) is one of those films about nothing in particular that end up being incredibly moving. The major directorial effort by Kondō Yoshifumi before his sudden early death, adapted by Miyazaki Hayao from the one-volume manga by Hiiragi Aoi, Whisper portrays the free-range childhood – vanishingly rare today outside of a major metropolitan area with ubiquitous public transport (such as Tokyo) – of outspoken fourteen-year-old girl Shizuku (Honna Yōko). Like most other Studio Ghibli entries, it’s a fantasy, but mostly because it’s such an ideal childhood.
Monday, January 15, 2024
Year-End Movies III: The Boy and the Heron and The Boys in the Boat
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| The heron in Hayao Miyazaki's The Boy and the Heron. |
One of the cinematic high points of 2023 was surely the great Japanese animator Hayao Miyazaki’s return from retirement with The Boy and the Heron. (His last feature was The Wind Rises in 2013, though imdb.com lists a 2018 short, unknown to me, called Boro the Caterpillar.) Conceived and written by Miyazaki, The Boy and the Heron is a gorgeous fairy tale set, like The Wind Rises, during the Second World War. The young hero, Mahito (voiced in the dubbed version by Luca Padovan), loses his mother during the bombing of Tokyo; a year later his father, Shoichi (Christian Bale), moves them into the countryside, where he has opened a new factory. He is now romantically involved with Natsuko (Gemma Chan), who is carrying his child. This will be Mahito’s new home, but it’s alienating to him. Aside from the sudden news that a woman he has never met before, whom he addresses politely as “ma’am,” is about to become his new stepmother, there’s little actual education going on in his new school. The children spend more time working the land for the war effort than in the classroom, and as soon as he arrives he’s bullied by his classmates; his response is to bash himself in the head with a rock, claiming a fall, so he doesn’t have to go back the next day. Yet in unexpected ways this unfamiliar environment links up with the boy’s identity. Natsuko, it turns out, is his aunt and looks eerily like her, and this is the place where the two sisters grew up; the strange, Medieval tower that is the most striking landmark was created by their great-uncle. And a talking grey heron (Robert Pattinson) who gloms onto Mahito insists that he’s an emissary sent to take him to his mother, who isn’t dead at all. The boy’s adventures begin when Natsuko, whom he has seen, from his bedroom window, entering the woods, vanishes, and his quest, at the heron’s invitation, to find his mother becomes, in the mysterious transformative manner of a dream, a search for Natsuko. It takes him into the tower and out again into an island world where pelicans and parakeets are omnivorous creatures the size of human adults (the main pelican is voiced by Willem Dafoe, the main parakeet by Dan Stevens) and where the bent-backed, protective domestics from Mahito’s world are echoed by small wooden dolls that reside on shelves and around beds and operate as totems.
Thursday, July 11, 2019
What We Talk about When We Talk about Anime Logic: Your Name (Kimi no Na wa / 君の名は, 2016)
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| A scene from Your Name (Kimi no Na wa / 君の名は, 2016). |
I want to talk about anime logic and why it's not the same as plot holes, using a number of examples, but mainly looking at Your Name (Kimi no Na wa / 君の名は, 2016).
Let's get the obvious out of the way: Your Name is not an absolute triumph. In fact, I agree wholeheartedly with director Makoto Shinkai when he says the film is "imperfect" and that the production process could have used more time (that is, more money). Narratively, we can separate the film into three acts: set-up, reversal, resolution. (Hegel , anyone?) While the reversal is a bit boring, and the resolution is downright melodramatic, the set-up is a shining gem. We all expect body-swap stories to create fish-out-of-water comedic situations (which I personally detest because the protagonists create so many problems for the hapless people around them), so it's a pleasant surprise when the continual body-swapping between city boy Taki (Ryunosuke Kamiki) and country girl Mitsuha (Mone Kamishiraishi) leads them to work together to keep calm and carry on with their lives – and it's satisfyingly funny to see them keep meddling in each other's lives anyway.
Thursday, February 9, 2017
Neglected Gem #95: The Boy and the Beast (2015)
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| A scene from The Boy and the Beast (2015). |
The Boy and the Beast (Bakemono no Ko) is the story of Ren (Aoi Miyazaki), a nine-year-old Tokyo runaway who abandons his family life when his mother dies in a car accident. After years of living as a homeless urchin, one day Ren stumbles out of the bustling Shibuya streets into a world of humanoid beasts called Jutengai, and becomes the reluctant pupil of an arrogant, lazy, bear-like beast-man called Kumatetsu (Koji Yakusho). The reigning Lord of Jutengai is preparing to reincarnate himself as a god, and a successor must be chosen. The two candidates for the job, selected for their strength of both body and character, are the noble boar-man, Iozen (Kazuhiro Yamaji), and Kumatetsu, whose fighting prowess is extraordinary but whose personality is sorely lacking. Ren – whom Kumatetsu names “Kyuta” in reference to his young age – establishes an instantly adversarial relationship with the blustering bear-man, who lacks the patience and compassion to act as a proper teacher. Neither knows, or could acknowledge even if he were aware, how desperately they need one another – but it’s instantly plain for all to see that these two loners, hardened by years of solitary survival, are a perfect pair. Only together do they have a chance of readying Kumatetsu for his match against Iozen, which will decide who rises up as Lord, and only together can they ready Kyuta to re-enter the world he left behind.
Tuesday, February 24, 2015
Swan Song: The Kingdom of Dreams and Madness
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| Animator and filmmaker Hayao Miyazaki in The Kingdom of Dreams and Madness. |
The Kingdom of Dreams and Madness is a documentary with an extraordinary sense of time and place. The turbulent period it captures within the walls of the secretive Studio Ghibli, Japan’s premier animation house and purveyor of inexhaustible whimsy, feels like the last deep breath before the end, chronicling the release of two animated feature films: studio director Hayao Miyazaki’s The Wind Rises and Isao Takahata’s The Tale of Princess Kaguya (the latter of which was nominated for Best Animated Feature at the 2015 Academy Awards). Like Miyazaki himself, it’s at once as melancholy and uplifting as all Ghibli films, and serves as not only a glimpse into one of the most reclusive film studios in the world, but as a lasting testament to the magic that lives there.
Saturday, March 22, 2014
Beauty and Barbarism: Hayao Miyazaki's The Wind Rises
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| The Wind Rises |
With The Wind Rises, Japanese director Hayao Miyazaki has achieved a feat befitting a master: he has crafted his final film into an elegiac farewell that at once communicates what it means to be an artist, while also being an artistic triumph itself. When I urge friends to see it, they deride the notion that a “cartoon” could be good. Pity. This animated movie is a feast for the eyes, ears, and heart, with narrative magic married to tonal complexities to form a sublime milieu. It's not a perfect movie, though, and its romantic idealism tries to find redeeming grace among irredeemable evils. It simultaneously breaks your heart and renews your belief in the transcendence of the human spirit.
Tuesday, February 25, 2014
The Perils of Playing it Safe: Studio Ghibli’s Ni no Kuni
Ni no Kuni occupies a strange space in the video game/film continuum. It’s a game which, for all intents and purposes, is a Studio Ghibli film – except that it’s also an RPG. It’s not a game based on a film, because there is no accompanying movie. Nor will there likely be a film based on the game, despite its huge success on the global market. In fact, Studio Ghibli creator and visionary Hayao Miyazaki doesn’t allow video game adaptations of his films after several embarrassing swings at Nausicaä of the Valley of the Wind were attempted in the 1980s. So Ni no Kuni is a bit of an anomaly – a straightforward Japanese role playing game with the gorgeous animated art and sweeping soundtrack of a Studio Ghibli film. It’s just too bad that it doesn’t capture the same soul.
Friday, October 19, 2012
Flights of Fancy – Flight: Volume One
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| A panel from "Maiden Voyage" by Kazu
Kibuishi (collected in Flight, Volume One) |
One of the greatest joys of the web is that it provides unprecedented access to art. The range and scale of projects online grows daily, and artists who might otherwise have been unable or unwilling to start out in print now have new options. Some seem content to stay and play in the digital space, while others can build their online reputation into a means to rise in the print world. Such was the case for the artists and writers of Flight: Volume One. Editor Kazu Kibuishi has amassed a wide range of art styles, stories, and characters, if a slightly smaller range of quality. The volume showcases twenty-two young comic artists, all early in their careers in 2004 when it went to print. While 'flight' is not always explicitly featured in the stories, themes of childhood, adventure, and fantastical whimsy pervade each one.

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