Showing posts sorted by relevance for query mass effect. Sort by date Show all posts
Showing posts sorted by relevance for query mass effect. Sort by date Show all posts

Tuesday, October 7, 2014

Illusory Choice: Memory and Consequence in Gaming

Dialogue choice in Bioware's Mass Effect

High levels of graphical fidelity are not the only way to immerse the player in the virtual world of a game. Many modern games offer choices to the player that will affect the way the game plays out from that point on. Gameplay structures built around a game’s “memory” – that is, the game’s ability to take note of your actions and change outcomes based on your decisions – are the gimmicks-du-jour that are making for complex, unprecedented, and fascinating experiences that can’t be replicated in any other medium.

The most readily available example of this trend is Bioware’s Mass Effect series, in which you play as Commander Shepard (whose appearance and gender you can customize), a veteran soldier tasked with saving the galaxy from impending doom in a futuristic Star Trek-esque space setting. Mass Effect tied its morality system into Shepard’s interactions with his crewmates and the rest of the galaxy’s colourful citizenry, splitting choices in both dialogue and action into threes: a Paragon option, usually representing a kind, gentle, or open-minded response; a neutral option; and a Renegade option, usually self-serving, cruel, or curt. Selecting more Paragon than Renegade responses, or vice versa, would result in unique choices further down the line. In this way, the player could craft an experience that suited their tastes. My Shepard, for example, began her story as a hardened combat veteran, unaccustomed to polite speech and social niceties, preferring the butt of her shotgun to verbal diplomacy when solving her problems. By continually selecting Renegade options, I helped my Shepard become a ruthless and intimidating presence in the galaxy, making a name for herself as the Commander with whom you don’t want to mess. But these choices came at a cost: my bluntness alienated my crew, who came to mistrust my judgment. My rash decision-making led to the deaths of several of Shepard’s closest friends, and as the story wore on, my remorse and guilt translated into Paragon choices, making Shepard stricken by conscience and seeing her do her best to repair the wounds she’d inflicted. My ability as a player to make these choices gave me greater agency in crafting the character of Shepard, and the consequences of those choices made for a deeper emotional connection with the material.

Thursday, July 26, 2018

Inventory Management, Vol. IX: Summer Escapism

Adam Jensen in a piece of concept art for Deus Ex: Mankind Divided. (Photo: Forbes)

As a creature of comfort – a seasoned indoorsman, to use a colleague’s self-applied title – summertime has always been a challenging season for me. I can only indulge in its bright and scorching pleasures for brief periods of time, before my mind and body cry out for relief and force me to retreat to the cool, crisp darkness from whence I came. Games were my summer escape, a way to splash through the sun and surf that didn’t involve a searing orb in the sky that peeled my actual skin off. And over time, this reinforced a Pavlovian connection between the real, tangible feelings of summer and the virtual adventures I’d enjoy once I’d had enough of them. Sunlight on my skin, beads of sweat on my neck, the smell of fresh-cut grass, warm air through the window, ice cream and sneakers and barbecue and soda – these things make me think of StarTropics and Mario Kart, of Donkey Kong Country and The Legend of Zelda.

When I was young, and this link was first being forged in that sweltering heat, a single game was enough to sustain me for months on end. There was no internet to offer walkthroughs or tips; no guide to follow but my own intuition (and maybe a cryptic word-of-mouth hint from a friend). But now, things are different: summer is known as a slow period for new video game releases, so the torrid days and nights between May and September are a perfect time for playing catch-up on all the titles I’ve missed. And once in a while, I’ll find a game memorable enough to be included as a new link in that chain, whose lineage stretches all the way back to the blue skies and blood-orange sunsets of those halcyon days.

Wednesday, October 23, 2013

Concentric Circles in Sara Paretsky’s V.I. Warshawski novels

“No other female crime writer has so powerfully and effectively combined a well-crafted detective story with the novel of social realism and protest.”
P. D. James, Talking about Crime Fiction

Anyone primarily interested in a whodunit crime novel may not find it in the writer Sara Paretsky. In her long-standing series that made its debut in 1982 with Indemnity Only introducing the female protagonist V. I. Warshawski, dead bodies do appear regularly but the identity of the perpetrator is rarely the novels’ most compelling feature. When a murder does occur early, for example in Body Work (2010) and the accused is an Iraqi veteran suffering from post-traumatic stress after the rest of his unit was killed in a firefight, Warshawski is also hired by the young man’s parents to prove his innocence. The tough, sharp-tongued but compassionate private sleuth is frequently engaged by clients to investigate a person’s disappearance.  

The impression from reading these novels is that the resolution of the mystery constitutes the most inner circle, one that is surrounded by a series of other circles including Warshawski’s personal life and her commitment to address social injustices. Finally, and, most interestingly, is the historical circle in which she connects the present to the past, which is found in a number of Paretsky’s later novels, especially her most recent, Critical Mass (G. P. Putnam’s Sons, 2013). The historical arc, which provides greater depth and resonance, should not surprise since she has a PhD in history from the University of Chicago.

Thursday, September 28, 2017

On The Cold Side of War – Star Trek: Discovery

Sonequa Martin-Green in Star Trek: Discovery.

Note: This piece contains spoilers for the first two episodes of Star Trek: Discovery.

The world needs Star Trek now as much as it ever did.

I don’t need to enumerate the problems we’re facing in our communities and society at large, because your eyes and ears are full of them already. Something that’s largely absent from our feeds, though – unless you really dig for it – is a sense of hope, a promise that things could be better. That we, as human beings, could be better. This is the distilled essence of Gene Roddenberry’s original vision for Star Trek, and it often gets lost in new incarnations of the Trek mythos, wrapped up as they so often are in their own zeitgeists and styles and disparate audiences. Star Trek: Discovery, the new Trek for our new zeitgeist, stumbles in its own way towards that lofty ideal – but ultimately, I was left with that feeling of hope that I so desperately crave.

Wednesday, December 21, 2016

Gaming the System: HBO'S Westworld

Anthony Hopkins as Dr. Robert Ford, in HBO's Westworld.

Note: This review contains spoilers for the first season of HBO’s Westworld.
 
The “Mystery Box” is empty.

That’s a revelation that took almost a decade to seep into my brain. J.J. Abrams, like all great storytellers, is a great liar. But, despite his skill as an emotional filmmaker, his personal storytelling technique of capturing audience interest by building mystique around insignificant things is fraudulent and false. He’s an actual liar. There has never been anything in the box. And getting me to care about it – the way he, and others who imitate him, were able to string me along for years on the promise that one day the box would open, and something fantastic would be inside, was little more than a nasty parlour trick. He did it with LOST; he did it with Star Trek Into Darkness; he did it with Cloverfield and Super 8 and arguably even Star Wars: The Force Awakens. But I’m wise to his game, and by this point most general audiences are, too. We’re sick of being told we must find something interesting just because it’s mysterious. And this impatience on our part changed the way that writers can approach material in this mystery genre, whether on film or in episodic form: they can’t be lazy anymore and assume their audience will stick around to find out what it all means. They know that we know that if the answer ever does come, it’s likely to be unsatisfying anyway. And so the smarter creators – like those behind HBO’s Westworld (including, yes, J.J. himself) – are starting to remember that quality storytelling spends its time engaging with character, theme, and semiotics, rather than hollow plot twists and empty reveals.

Tuesday, February 25, 2014

The Perils of Playing it Safe: Studio Ghibli’s Ni no Kuni


Ni no Kuni occupies a strange space in the video game/film continuum. It’s a game which, for all intents and purposes, is a Studio Ghibli film – except that it’s also an RPG. It’s not a game based on a film, because there is no accompanying movie. Nor will there likely be a film based on the game, despite its huge success on the global market. In fact, Studio Ghibli creator and visionary Hayao Miyazaki doesn’t allow video game adaptations of his films after several embarrassing swings at Nausicaä of the Valley of the Wind were attempted in the 1980s. So Ni no Kuni is a bit of an anomaly – a straightforward Japanese role playing game with the gorgeous animated art and sweeping soundtrack of a Studio Ghibli film. It’s just too bad that it doesn’t capture the same soul.

Ni no Kuni (translated as “Another World”) is the story of Oliver, a boy from the quiet hamlet of Motorville, whose mother dies of a heart attack. Stricken with grief, he weeps over a favourite doll, and when his tears touch the doll it transforms into a cantankerous little lantern goblin who calls himself Mister Drippy. Drippy tells Oliver that he can save his mother if he travels to Drippy’s native magical realm – the titular “other world” – and learn the skills of a wizard. Then, the game itself rolls out its very standard role-playing fare: as Oliver, you fight monsters, complete quests, earn experience and new abilities, and travel to exotic locales. Most games developed for a Japanese audience are deliberately complex, especially by Western standards, but Kuni sticks to simplicity, which works to its benefit. A fine balance is struck between the satisfying depth of item and ability micromanagement and the plainness of combat and story construction. This isn’t Final Fantasy – you don’t play as the dream of a dead hero’s father’s dream, or whatever. This is a refined experience aimed at young people which can still reward the older player.

Wednesday, June 30, 2010

Appetite for Destruction: The Media Coverage of the G20 Summit


“The media are all-knowing. They supply a community of knowledge and feelings, and a common morality. Many people, literate and illiterate alike, simply do not read. They receive information from television whether or not they seek that information. It often comes to them in the form of entertainment.”

--Tony Schwartz, Media: The Second God (1983).


Like most people, especially Torontonians, who witnessed the war zone that became our city during the past weekend of the G20 summit, I was appalled by a number of things. One could get into a number of healthy debates over the decision to have the summit in Toronto (given the violent history of these events), the destructive acts of the Black Bloc, or the reaction of the police to those acts. But I was struck more by some other factors that I believe contributed to creating the dark vortex the city fell into while world leaders were discussing the problems of the planet.

Sunday, January 5, 2020

2019 in Games: Babies, Bushido, & Belligerent Geese


Like most years, 2019 was a parade of dizzying highs and disappointing lows for the video game world. Join me, won’t you, as I hand out some oddly specific awards to the games that entertained, enlightened, frustrated, and fascinated me most.


Wednesday, January 7, 2015

Knight of Light: Gordon Willis in Retrospective

A scene from Woody Allen's Manhattan (1979), shot by Gordon Willis.

Near the opening of his 1977 film Annie Hall, Woody Allen (playing Alvy, a version of himself) anticipates a rendezvous with the title character in front of a movie house. She’s running late, however, and during the interlude two wise guys accost him, recognizing his face from television comedian appearances. Unnerved beyond even his usual neuroticism, he practically runs to Annie when she pulls up in a cab at last. “I’m standing here with the cast of The Godfather!” he blurts out as they duck inside. This must rank as one of the great meta-references in cinema. For Diane Keaton, who plays Annie, of course was in the cast of The Godfather, in the role of Kay. You can’t get a better entrance. But it’s actually a double joke, for Annie Hall shares not only a great actor with those movies, but a great cinematographer as well: Gordon Willis. Willis died last year, and he stands prominently among the film luminaries we remember in looking back at 2014. So important was his impact on the art form, in fact, that the Brattle Theatre here in Boston offered a seven-film tribute to him late last summer. And while good doesn’t describe all of those pictures, Willis’ style is so distinctive that worth seeing does.

Sunday, September 5, 2010

Off The Shelf: Marco Bellocchio's Good Morning, Night

Italian filmmaker Marco Bellocchio is, along with Francesco Rosi (Christ Stopped at Eboli, Three Brothers) and Ettore Scola (The Family, Unfair Competition), likely his country’s best living director. Vincere, his 2009 film, which opened commercially earlier this year in the U.S., is a powerful look at the early days of Italy’s fascist dictator Benito Mussolini (Filippo Timi) and Ida Dalser (Giovanna Mezzogiorno), the loving and loyal wife he betrayed and later expunged from his personal (and the country’s) history. It's an upsetting tale of personal fascism and those Italian citizens, doctors, politicians and ordinary folk alike, who aided and abetted the dictator as he, in effect, erased the lives of Dalser and his son, Benito, whom he saw as inconvenient obstacles in his rapid rise to power.

Bellocchio has dipped into Italy’s turbulent history before but never more effectively than in his 2003 film Good Morning, Night (Buongiorno, notte) , which centers on the 1978 kidnapping and murder of Aldo Moro, former Prime Minister and leader of the country’s Christian Democrat party, by the Red Brigades terrorist group. (Bellocchio had also directed a 1995 documentary, Broken Dream (Sogni infranti), on the subject of Moro’s kidnapping and murder.)

Wednesday, August 1, 2018

Primal Pop: Whispering in a Loud Voice

Ol' Blue Eyes. (Photo: Getty Images)

Wait . . . some wag is claiming that both Bing Crosby and Frank Sinatra were exemplars of primal pop music? How can that be? Two of the most mellow crooners in musical history? But what about John Lennon or Jim Morrison? Oh, them, too, of course. But two of the very first pop stars, astronomical and international singers of pop songs to everyone everywhere – that would be Frank with his 150 million records sold, and Bing with his 100 million  also both touched a deep and hidden place in the soul of their listeners, as diverse as their audiences were, and that is the essence of a primal pop star. They were not only minstrels and troubadours of the highest degree, each with a sense of timing and finesse that captured the tempo of the human heart as never before, but also they both never once complained about being so popular and wished they could have been taken more seriously as artists.

Thursday, November 7, 2013

Lonely Outcasts: The Death of Lou Reed and Velvet Goldmine


The news that Lou Reed had died sent me back to his records – to his work with the Velvet Underground, which redefined the subject matter and artistic possibilities of rock music, and to personal favorites among his solo albums, from Berlin to Street Hassle to Ecstasy. But it also sent me back to the most memorable and affecting things written about Reed, especially the grappling that Lester Bangs did with him in the early seventies when Bangs was the marquee star and aesthetic and moral compass of the Detroit-based rock magazine Creem. (For the buoyant details, see Bangs’ posthumously assembled best-of collection, Psychotic Reactions and Carburetor Dung.) Rock criticism was never more many-hued and exciting than in the late sixties and seventies that became Bangs’ heyday; it had the thrill of a field populated by young hotshot writers excited about something that was going through a metamorphosis and that hadn’t yet been written about to death.

Someone like Lou Reed, with his tear-it-down-and-start-again approach to the music and his combination of grand literary ambitions and simple diaristic writing style – what Bangs once referred to “the Lou Reed ‘I walked to the chair/ Then I sat in in’ school of lyrics”– made rock criticism necessary. It’s not just that someone needed to try to make sense of this work, but that someone needed to get the word out about it, and keep it alive until it could be properly discovered; in the case of the Velvets, the traditional ways of making sure that excellent work in popular music, such as the radio, weren’t doing their jobs. Reed, who started out as an in-house songwriter for Pickwick Records, seems to have had, at best, mixed feelings about being written about by people who, as he scornfully put it, were “analyzing rock and roll!”

Friday, October 13, 2017

Infinite Regress: David Foster Wallace & Writing About Writing and Not Writing

David Foster Wallace giving a reading at San Francisco's All Saints Church in 2006 (photo by Steve Rhodes)

It has recently come to my attention that the meaning of life can be found in the 1996 novel by the late American author David Foster Wallace, Infinite Jest. I can indeed confirm this, even though it is a delayed realization of some fifteen perplexed years. There are a number of explanations for why it took so long to realize that the meaning of life is easily found in Infinite Jest (page 492, to be exact) but those would not add anything salient to this basic empirical fact. The meaning of life recurs on page 997, as if for some sort of echo effect that manages to reassure the astute reader that, indeed, he or she is on the right track after all. But just where does that track lead? Did DFW find out? If so, after visiting us from 1962 to 2008, he is regrettably no longer able to file his remarkable reports from the front. Or has he only gone on to the actual front? “One never knew, after all, now did one now, did one now did one,” as he himself said in the “radically condensed history of post-industrial life” from his Brief Interviews With Hideous Men, 2007. Late late Wallace.

If one could envisage a large balcony jutting off a big old ornate building somewhere in the Swiss Alps (SA in Wallace-speak), with obscurely wounded inmates lounging on large deck chairs bundled in thick blankets and conversing about the meaning of life in their own distinct accents or dialects, then one could probably see that Harry Haller is there from the novel Steppenwolf, Hans Castorp is there from The Magic Mountain (he is their genial host, in fact), Ulrich is there from The Man Without Qualities, Gwyon is there from The Recognitions, Benny Profane is there from Pynchon's Should Salinger or . . . God, no, who wants to listen to Holden with his constant cringing and whining? Certainly not gentlemen of the caliber of Haller, Castorp and Ulrich. Old-world, you know. He could always sit with Profane, I suppose. After all, it’s a community of shadows of their former selves, or of their creative authors. And Wallace’s Hal Incandenza IJ character is sitting there quietly in the corner, seemingly lost in a private reverie, or maybe he’s just pouting, thinking about Norman Mailer.

Tuesday, September 27, 2016

Crime and Punishment: In Conversation with Alison Armstrong


Alison J. Armstrong is a Canadian documentary filmmaker whose most recent work, The Guy With The Knife, rips open a 35-year old Texas murder case, an alleged gay bashing gone wrong, to expose a flawed justice system and an unlikely friendship involving the 17-year old accused of the crime and the seasoned con man whose manipulation of the media secured the teen's harsh 45-year prison sentence. A masterstroke of investigative filmmaking, her riveting film also presents a real-life story of redemption, forgiveness and vindictiveness filmed over eight years. The complexity of the characters, the atmosphere of moral ambiguity, and the close examination of crime and punishment puts the film in league with Russian novelist Fyodor Dostoevsky whose own work is shaped by a fascination for the paradoxical relationship between good and evil. Guided by a search for truth, it is a remarkable achievement. The Guy With The Knife screened recently at the Toronto Independent Film Festival before a sold-out crowd with Armstrong, a CBC freelance radio producer, in attendance. The film is screening tonight at a special event in Houston, and, at the end of October, it will be screened in Berlin. Curiosity about the film has been building since its debut last year in Texas, where all the events, past and present, unfold and the majority of protagonists still live. Armstrong's startling revelation that Jon Buice, the accused in question, may himself have been a victim, locked away for decades on the basis of mass hysteria and falsified evidence, has since prompted a decisive reexamination of his case and drawn an admission by the Texas LGBTQ community that it had been wrong in labelling what he did a hate crime. Gay activists have since fought hard for Buice's release, one of the ironies uncovered by a film that has gone on to reap many awards for best documentary at film festivals across the U.S. In an interview that took place following the September 12 screening in Toronto, Armstrong said her film should also resonate with Canadians. The theme of fairness in judicial proceedings is universal. "For Canadians I hope the film is a cautionary tale about what can happen when the justice system becomes politicized to the extent it is in the United States. Canadian judges, remember, are not elected. They are appointed. There's always the potential for interference." Here's more of that conversation:

Wednesday, March 4, 2015

Celluloid Cities & The Spiral of Time

H.G. Wells (Malcolm McDowell) and Jack the Ripper (David Warner) in Time After Time.

Why is it that movies set in American cities do more to characterize their locations than to simply inhabit them? Los Angeles on film is as different from New York, as San Francisco is from Los Angeles. While L.A. sprawls outward across a wide screen into places where people never have to encounter each other, San Francisco creates a concentric circle where characters obsessively retrace their steps with the expressed purpose of encountering others – that is, those who are also circling the same territory. In the movies, San Franciscans seek to explain psychological riddles that can never be solved. "What used to mean San Francisco for me is disappearing fast," wrote film essayist Chris Marker (Sans Soleil) in 1994, years after he became obsessed with the city, and with Alfred Hitchcock's Vertigo (1958), which was set there. "The spiral of time, like Saul Bass’s spiral in the credit sequence, the spiral of Madeleine’s hair and Carlotta’s in the portrait, cannot stop swallowing up the present and enlarging the contours of the past." San Francisco is continually lost in the spiral of time and its characters quickly find themselves out of time.

The H.G. Wells (Malcolm McDowell) of Nicholas Meyer's Time After Time (1979) travels to the Bay area in a time machine believing that the future holds forth a socialist utopia, as well as an escape for him from the moral strait-jacket of Victorian England. As he arrives in 1979, he's hot on the trail of Jack the Ripper (David Warner), the mass murderer who got there first. Jack believes the future will prove his view that human existence is nothing more than a charnel house of death and destruction, and where people hunt and are hunted. Wells has greater hopes. But when he arrives, he can only circle a strange city that gives him no peace, or place to rest, and where utopia can only live up to its translation which is about being nowhere. The Ripper, by contrast, is more cozy in San Francisco than he was in the deep fog of London. The spiral of time, however, gets to determine our perspective and that of the characters. If both men had come over, say, a decade earlier, the Haight-Ashbury of San Francisco might have actually confirmed Wells's idea of enlightenment and the Ripper would have taken a bus in frustration to L.A. where he possibly could meet up with Charles Manson. But the Bay area of 1979 wasn't tanning itself in a Summer of Love. San Francisco was one year removed from the mass suicide of 913 San Franciscans who fled to Guyana and followed cult preacher Jim Jones into a twisted idea of socialist utopia. And if seeing the lifeless bodies of men, women and children scattered across a jungle landscape weren't already more than enough, a week later, former city supervisor, Dan White, assassinated Mayor George Moscone and city supervisor Harvey Milk at City Hall. So when the Ripper tells Wells that here in the steep hills of San Francisco, he fits right in, he can't help adding that the city makes him look like a rank amateur a century earlier.

Wednesday, March 1, 2017

Night of the Living Dread: Jordan Peele’s Get Out

Daniel Kaluuya in Jordan Peele's Get Out.

 Note: This review contains spoilers for Get Out.
 
Jordan Peele, one half of the sketch comedy duo Key & Peele, has made his directorial debut with a comedy horror film that is not only a box office hit – taking in nearly $35 million on opening weekend on a $4.5 million budget – but an artistic triumph, too, approaching Robert Eggers levels of cinematic near-perfection on his first crack at bat. Comedy and horror are probably the two easiest genres to screw up (where one flat joke or failed scare can bring the whole thing tumbling down), but with Get Out, Peele walks that tightrope effortlessly, delivering a movie that is both terrifying and hilarious. That it’s also brilliantly smart is just icing on the cake.

I’ll come right out with it: I feel awkward talking about this film as a white critic. Get Out is deeply rooted in the so-called “black experience” (a phrase that is itself harpooned in the film), going to extreme lengths to express the fears, anxieties, reservations, and petty cruelties that people of colour live with every day when they interact with a predominantly white culture here in the Western world. It’s perhaps very appropriate that I feel awkward, because the well-intentioned yet tone-deaf approach that the film’s white characters take to interacting with the protagonist, Chris (Daniel Kaluuya), are equally cringeworthy. But with that said – and with you now forewarned to take my view on the film with a grain of pure white salt – it’s undeniable that Get Out has mass appeal, because no matter its politics, it’s just a goddamn great movie.

Wednesday, November 17, 2021

Cracked Mirrors, Part Two: The Minstrel’s Dilemma

Don van Vliet, aka Captain Beefheart. (Photo: Andy Freeberg)

Part One of Cracked Mirrors was published on this site on October 27, 2021.

There should be a kind of periodic table for singer-songwriters, the way there is one for the elements and their interactive relationships. Maybe there is one, and we just haven’t noticed what it looks like. Does the table of their relative values and sonic weights as elements resemble the Grammy Awards? No, it couldn’t be, otherwise Don van Vliet would have won a Grammy years ago for his wonderful portrayal of Captain Beefheart before retiring to return to his first love of painting. If so, he would be Helium.
 

Thursday, July 3, 2025

Mixed Media Report

This round-up includes reviews of Adolescence, Good Night, and Good Luck and Mission: Impossible: The Final Reckoning, as well as a tribute to Charles Strouse.

Stephen Graham and Owen Cooper in Adolescence. (Photo: Netflix.)

It’s a confirmed truth that British actors can do just about anything, but the consistency and range of performances in the recent four-part English series Adolescence (streaming on Netflix) is so impressive that it may have set a new standard. The style of the limited series, created and written by Stephen Graham, who plays one of the principal roles, and the prolific playwright and screenwriter Jack Thorne and directed by Philip Barantini, is documentary realism, and the characters are etched in such precise psychological detail that they register more as figures in an Impressionist group painting come to life than as actors at work. You carry them away with you; I watched the first half at the end of the evening and woke up early the next morning with them still crowded into my brain. (I couldn’t get back to sleep until I’d finished the series.) My praise is meant to extend to the young performers, who give performances of unwavering authenticity on a par with the adults. Those of us who love watching English TV drama – and that includes almost everyone I know – have our favorite actors, but the only member of the cast of Adolescence I recognized was Graham, whom I’d admired as the captain of the whaling ship in The North Water and as Jamie Bell’s brother in the movie Film Stars Don’t Die in Liverpool. I assume that my lack of familiarity with the others enhanced the freshness of the experience, but then British actors are chameleons anyway.

Sunday, July 23, 2017

Dark Mirrors: Get Out and Race in America

Daniel Kaluuya in Jordan Peele's Get Out (2017).

“The truth is, they don’t surround us. We surround them. This is our country."
– Glenn Beck, Fox News Channel, March 13, 2009.
Jordan Peele’s gripping film, Get Out, which explores contemporary race relations on a micro-level through the prism of horror comedy, has received considerable attention from critics, including this site’s Justin Cummings and Kevin Courrier. Among other films, they have rightly pointed out its cultural markers as Invasion of the Body Snatchers, Guess Who’s Coming to Dinner and The Stepford Wives. In both versions of the latter, wives are reprogrammed into robotic doppelgängers, and Get Out can be viewed as a sinister version of Dinner. But Sidney Poitier’s other 1967 film, In the Heat of the Night, also comes to mind. His role as the urbane cop who encounters southern redneck racists finds its mirror image fifty years later in Get Out, in the black photographer Chris’s unease with the seemingly polite but cringe-inducing patronizing of white liberals, a veneer that covers their malevolent and dangerous presence. I would add two fictional progenitors to Get Out: H. G. Wells’s early science-fiction novella, The Island of Doctor Moreau, about a physician who experiments on animals to turn them into human-like hybrids, and Stephen King’s End of Watch, which posits the idea that the consciousness of a comatose psychopath can be transferred to the minds of others who become the agents of his nefarious plans.

Friday, September 23, 2011

Gesundheit: A Big Dose of Fear On the Big Screen

Jennifer Ehle as a research scientist in Contagion
There was no way I could remain objective at a recent matinee of Contagion, the star-studded thriller by Steven Soderbergh about a new virus strain that decimates humanity. A few decades ago, I was stricken by the kind of flu that keeps moving from one part of the body to another. Down for the count, I spent five weeks malingering in bed. A friend intending to cheer me up dropped by with a gift he didn’t realize would, in fact, have the opposite effect. It was a paperback copy of The Stand – Stephen King’s 1978 post-apocalyptic novel, in which humanity is decimated by a new virus strain.

I finally recovered back then, of course. As an ardent believer in flu shots now, I rarely even come down with a cold any more. Earlier this month, though, I returned from a visit to Toronto with a whopper (Thank you, Canada!) that still has me hacking and sniffling more than a week later. And that’s how I slipped into a dark movie theater the other day, hoping not to frighten the few other patrons enjoying a good old-fashioned Hollywood blockbuster with hordes of protagonists and extras hacking and sniffling and foaming at the mouth and experiencing convulsions.